AI Insights · Timothy · October 2024
Top 5 Android Racing Games in Oman: Q3 2024 Performance
Explore the performance of the top 5 racing games on Android in Oman during Q3 2024, highlighting trends in downloads, revenue, and active users.
During the third quarter of 2024, the top racing games on Android in Oman showed varied performance in terms of downloads, revenue, and active user engagement. Let's delve into the specifics of each application, with data insights courtesy of Sensor Tower.
Race Master 3D - Car Racing from SayGames Ltd demonstrated a fluctuating revenue pattern, peaking at $56 in mid-July and gradually decreasing thereafter, closing the quarter with $5. Weekly downloads were highest at 8.5K in mid-July but saw a downward trend, ending at just over 1K by the end of September. Active users followed a similar decline from 32K at the start of the quarter to around 20K in the final week.
Bridge Race by Supersonic Studios LTD exhibited minimal revenue throughout the quarter, with only a couple of weeks registering any earnings. However, downloads remained relatively stable, peaking at nearly 7K in late July before tapering off to about 2.8K by September's end. Active users mirrored this trend, starting at 19.7K and ending at approximately 16.4K.
Car Race 3D: Car Racing from Zego Global Pte showed sporadic revenue, with occasional weeks showing minor earnings. Downloads peaked at 7.1K in late August and decreased to 2.6K by the quarter's close. Active users initially increased from 10.1K to a peak of 15.2K in late August, before declining to around 8.9K.
Driving Real Race City 3D by Bacon Studio had negligible revenue, with only one week showing earnings. Downloads fluctuated, peaking at 5.5K in late July and maintaining a steady pattern around 3.3K towards September's end. Active users saw a peak of 8.3K in mid-September, ending the quarter at 6.1K.
Shape Transforming: Shape Race from Bravestars Publishing did not generate any revenue during the quarter. Downloads saw a significant rise to 6.5K in late July but later declined to about 1.7K by the end of September. Active users increased steadily from 4.9K to a peak of 8.1K in early August, finally closing at 7.3K.
For more detailed insights and analytics, consider visiting Sensor Tower, where a wealth of data on mobile app performance is available.